Support Material
Previous work
Video work
Indicative Images
CVs
Neve Curnow
Emma Lyn Winkler
Timeline
MONTH 1: Research and Development
- Deepen research into horror tropes, optical illusions, visual games, etc.
- Source and collect materials for experimentation
- Plan and sketch initial ideas for each medium and multimedia combinations
MONTH 2: Material Experimentation
- Conduct small-scale multimedia and zoetrope experiments
- Document tests and refine
- Develop detailed storyboard for stop-motion animation
MONTH 3: Drafts and Tests
- Create detailed plans for final hybrid works and zoetrope
- Build props and set elements for stop-motion video
- Test interactions between physical works and moving image (projections, shadowplay)
- Create digital animation draft
- Finalise script and animation tests
- Seek feedback - invite friends and mentors to studio space
MONTHS 4–5: Major Production Phase
Video work:
- Animate stop-motion
- Shoot live-action elements
- Edit footage
Multimedia works:
- Construct full-scale hybrid works and zoetrope
- Integrate video projections and any other exterior elements
MONTH 6: Refining and Installation Testing
- Final video editing and sound design
- Final refinements to sculptural and multimedia works
- Test installation: lighting, AV integration, interactivity, zoetrope mechanism
- Photography and documentation of finished works